What Did I Do to Deserve This, My Lord!? 2

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What Did I Do To Deserve This My Lord!? 2 (formerly known as Holy Invasion Of Privacy, Badman! 2: Time To Tighten Up Security!, known as Yūsha no Kuse ni Namaiki da or2, 勇者のくせになまいきだor2, literally "For a hero, [you are] quite impudent/cheeky/bold] 2)" in Japan) is a real-time strategy god game for the PlayStation Portable. It is a sequel to What Did I Do to Deserve This, My Lord?, which it includes with the UMD release of the game.

The game was released in Japan in 2008, and was announced for a North American release during Tokyo Game Show 2009. Following delays, it officially was released on 4th May, 2010.

Its soundtrack was released in Japan as part of Yuusha no Kuse ni Namaikida 1 & 2 Giant Recital on 26th November 2008. Additionally, a collaborative comic, Yuusha no Kuse ni Namaiki da Anthology Comic, was released in 2009.

Gameplay

The gameplay is almost identical to the first game, with a few different additions and changes. These include Mutation (monsters can mutate in three forms: by deformity, by obesity and by gigantism) and Badman's Chamber, where you can grow monsters and observe their evolution. What Did I Do To Deserve This, My Lord!? 2 contains "4 times more stages, 3.3 times more monsters and 2.3 times more heroes" than the first game. It's also the first game to have DLC, kept in a collective Downloaded Story area.

Name

Original boxart of "Holy Invasion Of Privacy, Badman! 2: Time to Tighten Up Security!".

Originally intended for a March 2010 release[1], the game was delayed until May 4, 2010. This was due to the name Holy Invasion Of Privacy, Badman! 2: Time to Tighten Up Security! being changed to What Did I Do to Deserve This, My Lord!? 2, to avoid conflict with the Batman license[2].

Given boxart with the original name exists, it appears that the delay was chiefly made to fix advertising materials, including a game demo. The HolyBadman.com website changed advertising materials on 14th February 2010[3].

The original name was meant to be an intentional reference, being a reference to the Doraemon quote "Nobita no kuse ni namaiki da!" ("Gee Nobita, you sure are conceited!")[4].

The legal issues made a physical release of What Did I Do to Deserve This, My Lord!? impossible, so the UMD release of What Did I Do to Deserve This, My Lord!? 2 includes it as a double feature[5].

Reception

What Did I Do to Deserve This, My Lord!? 2 received more favourable reviews compared to What Did I Do to Deserve This, My Lord!? and maintains a 73% critic score and 8.1 user score on Metacritic[6]. The game is generally praised for being a big step-up to the previous title, and its difficulty had become a part of the now-franchise's identity. Additionally, mutation, Badman's Chamber, and enhancements made to Training were seen as major improvements to the game's content and accessibility.

Destructoid bestowed a glowing 8.5/10 upon What Did I Do to Deserve This, My Lord!? 2[7], lauding the game for its depth and being far more accessible than the previous title; Training was a particularly welcome addition, and Badman's Chamber was the reviewer's favourite feature, to the point that the previous title was seen completely unnecessary.

GamesRadar gave the game a 3.5/5[8], believing the game to be more of a tune-up than a true sequel; the core gameplay had not improved and new additions were largely cosmetic. However, the game was praised for becoming much clearer compared to the original title, addressing one of the original's biggest flaws. Additionally, Badman's Chamber and mutation were seen as major steps in the right direction.

Eurogamer compared the game to Evil Genius and Dungeon Keeper, but praised the game for taking a more hands-off approach[9]. Mutation, while a welcome addition, was criticised for its lack of direct control, and the reviewer still disliked the nutrients system from the previous game, believing it to contradict the game's pacing.

IGN panned the game for its "brutal" difficulty, but gave it a 7.5/10, placing it into the category of games so difficult that it's difficult to enjoy[10]. However, the reviewer praises it for being "one of the most unique games I've ever played", admiring but also frustrated at its complexity. Additionally, the writing was also lauded, a continuation from the previous title that they had also enjoyed.

Videos

Gallery

In other languages

The "or2" in the East Asian titles is an emote for 土下座, or kowtow, a traditional Japanese form of extremely apologetic bowing where one's head touches the ground. Usually, "or2" is written as "orz", but with a 2, it can be seen as an even more apologetic bow, forming an elaborate pun.

Language Title Meaning
Japanese 勇者のくせになまいきだor2
Yūsha no Kuse ni Namaiki da. or2
"It's a hero's habit".
lit. For a hero, [you are] quite impudent/cheeky/bold. or2
Mandarin Chinese
(Traditional Script)
勇者實在太囂張or2
Yǒngzhě shízài tài xiāozhāng or2
The hero is really too arrogant or2

External links

References

See also


Badman franchise
Games
What Did I Do to Deserve This, My Lord!? - What Did I Do to Deserve This, My Lord!? 2 - No Heroes Allowed!
Yu-Nama: The Puzzle - No Heroes Allowed: No Puzzles Either! - No Heroes Allowed! VR
-Japan only-
Yūsha no Kuse ni Namaiki da. Soshite Keitai e... (改 - 乙 - G - Marugoto Pack - re)
Makai Casino Royale - Yūsha no Kiroku Ver.(Ke) - Yūsha no Kuse ni Konamaiki da DASH!
Major Characters
God of Destruction - Badman - Badmella - Diabolos - Heroes - Monsters - King - Princess
Shota - Hashima - Natalie - Satoru - Erika - Maxwell - AAA - AAB - ABC - **** - Ozark